How to Import Your Choices into Life is Strange: Double Exposure

Key Takeaways:

  1. Choices made in the original Life is Strange game significantly impact how Life is Strange: Double Exposure unfolds, especially in relationships and character dynamics.
  2. The way Max Caulfield reflects on Chloe Price shapes the story, leading to variations in in-game dialogue, NPCs, and interactions.
  3. Life is Strange: Double Exposure cleverly integrates player decisions through subtle storytelling, ensuring a personalized experience based on previous choices.

Life is Strange: Double Exposure has reignited fans’ enthusiasm by returning to Max Caulfield’s story after the success of the first season. It picks up a decade later, but naturally, players are eager to see how their choices from the original game carry over to this sequel. In Double Exposure, those choices remain crucial, influencing Max’s interactions, memories, and experiences.

Starting Your Journey in Double Exposure

For players who snagged the Ultimate Edition, the adventure begins early, offering an immersive experience that connects directly to Life is Strange Season 1. But one surprise awaits you: unlike the follow-up installments such as Life is Strange 2 or True Colours, there’s no direct prompt at the start to remind the game of your previous decisions. You’re just dropped into the action no warm-up quizzes to guide the game on the right track.

Image credit: Deck Nine / Square Enix

However, don’t worry! The game provides a clever workaround to make sure those important decisions you made in the original story still shape Max’s current world. The trick? A key conversation during the second scene.

How to Import Your Life is Strange Choices

As you settle into Double Exposure, Max and her friend Safi find themselves in a campus bar called the Snapping Turtle. It’s during this casual chat that your past decisions come into play. Safi snoops around and discovers a photograph of a “blue-haired girl” in Max’s wallet a clear nod to Chloe Price, Max’s unforgettable companion from the original game.

Image credit: Deck Nine / Square Enix

Here’s where things get interesting: Safi’s inquiries offer you two critical choices that influence the game’s narrative path:

Choice #1: Defining Max’s Relationship with Chloe

Safi will ask Max about the person in the photograph, and you get two possible responses:

  1. “We were just friends”
  2. “We were high school sweethearts”
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This choice isn’t just a superficial nod to your romantic or platonic preferences it’s a reflection of how you interpreted Max and Chloe’s bond back in the original Life is Strange. Were they just best friends who faced extraordinary challenges together? Or did their relationship blossom into something more? Your response here sets the tone for the next, more pivotal decision.

Choice #2: The Fate of Chloe

Once you’ve defined who Chloe was to Max, Safi will push further, asking about her current status. Your two options here are:

  1. “She died”
  2. “We broke up” (with slightly different wording depending on the first choice)

This is the moment that Double Exposure decides which ending from Season 1 will shape Max’s current reality. If you tell Safi that Chloe died, the game recognizes that you chose to “Sacrifice Chloe” in the original story. On the other hand, saying that you broke up signals that you opted to “Sacrifice Arcadia Bay” to save Chloe.

Your choice here has lasting effects. Depending on which path you choose, you’ll experience differences in the characters Max interacts with, the photos that decorate her room, and even the memories she reflects on. This subtle divergence adds rich layers of personalization to the story.

How Your Choices Affect Double Exposure’s Storyline

What makes Double Exposure special is how it elegantly weaves in these past decisions to craft a more personalized narrative. If Chloe was sacrificed, Max will receive updates from people like Joyce and Victoria, reinforcing the feeling that Arcadia Bay’s tragedy still looms large in her life. But if Chloe was saved, Max’s interactions take a different course expect updates from Chloe and mementos from their past.

For fans of Max and Chloe’s dynamic, this may not be the perfect resolution. Regardless of the choices you made, Chloe’s presence in Max’s life is no longer central. The developers at Deck Nine decided to write Chloe out of Max’s current story, no matter what, but they’ve made sure that the bond between them still feels significant, even if their paths have diverged.

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For those who chose the “high school sweetheart” route, the game will confirm that Max and Chloe shared a romantic history that lasted for years before parting ways. Even though Chloe may no longer be around, that romance still lingers in Max’s memory, showing how deeply intertwined their stories remain.

Carrying Over Your Choices in Double Exposure

Life is Strange: Double Exposure doesn’t offer a straightforward save import like other titles. Instead, it cleverly integrates your decisions into the game’s early scenes, allowing you to subtly guide the narrative based on how you played the original.

As mentioned earlier, the key conversation happens early on between Max and Safi, where you clarify Max’s past with Chloe. From that point forward, the game adjusts accordingly. Players will notice small but meaningful changes throughout the game whether through text messages, photographs, or casual references. While this sequel doesn’t revolve entirely around Arcadia Bay or Chloe, those details provide nods to the past and remind players of the impact their choices continue to have.

Max’s New Powers and the Mystery of Double Exposure

In Double Exposure, Max isn’t just grappling with her past; she’s also confronting a whole new set of challenges. Now a student at Caledon University, Max finds herself involved in another mystery, one that revolves around the tragic death of her new friend, Safi. As she delves deeper into the investigation, Max also discovers new powers that make this adventure even more intriguing.

While the original Life is Strange focused on Max’s ability to rewind time, Double Exposure expands her abilities in ways that mirror her personal growth. Without giving away too many spoilers, let’s just say that Max’s powers now revolve around the manipulation of memories both hers and others’. This adds a fascinating dynamic to the gameplay, as players must navigate not only the present but also the past in ways that weren’t possible before.

The Impact of Choices on Gameplay

Every decision in Double Exposure doesn’t just affect the story it impacts the gameplay as well. Max’s new powers allow players to explore memories, influencing key moments in the narrative. Your previous choices from Life is Strange Season 1 will have consequences here, even if they’re subtle at first glance. NPCs, settings, and Max’s own reflections all shift depending on whether Chloe lived or died in your original playthrough.

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These elements ensure that Double Exposure offers replayability. Fans who want to see how different decisions affect Max’s world will find themselves compelled to replay, experimenting with different outcomes to uncover all the game’s secrets.

Life is Strange: Double Exposure manages to strike the perfect balance between honouring the legacy of the original and expanding on its themes. Through carefully crafted dialogue and an intricate web of choices, this sequel offers a heartfelt continuation of Max’s story. Whether you chose to save Chloe or Arcadia Bay, Double Exposure ensures that your decisions matter, shaping not just the narrative but the emotional core of the game.

If you’re a longtime fan of the series, this game won’t disappoint. It’s a worthy follow-up that doesn’t just revisit familiar ground it builds on it, creating a fresh, yet nostalgic, experience for both new and returning players alike.

Frequently Asked Questions (FAQ)

1. Can I import my save file from the original Life is Strange into Double Exposure? No, Double Exposure doesn’t support direct save imports from the original game. However, the decisions you made in Life is Strange are reflected through dialogue choices early in Double Exposure.

2. Do my choices from Life is Strange affect the overall story in Double Exposure? Yes, while the main narrative of Double Exposure is mostly self-contained, your choices from Life is Strange influence certain character interactions, memories, and details in the game world.

3. Can I play Double Exposure without having played the original Life is Strange? Yes, you can play Double Exposure as a standalone game. However, for a richer experience and to better understand Max’s past, it’s recommended to play the original Life is Strange first.

Elaine

Elaine is a gaming and entertainment writer with a knack for uncovering hidden gems in the world of games, movies, and TV shows. When Elaine isn’t writing, they’re either streaming the latest titles or binge-watching sci-fi series to stay ahead of the curve.

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