Where to Find Sidorovich in Legends of the Zone Walkthrough – STALKER 2: Heart of Chornobyl
Key Takeaways:
- The mission revolves around finding the Decoder, helping Dark, and defeating various enemies, including the Pseudogiant.
- Choices made in earlier missions (like sparing Roosevelt) significantly impact gameplay in Legends of the Zone.
- You’ll explore several dangerous areas filled with anomalies, Snorks, mercenaries, and mutated creatures while uncovering Lab X3’s mysteries.
If you’re a fan of the STALKER franchise, you already know how immersive and tense the missions can be. In “Legends of the Zone,” the stakes are high as you navigate through the treacherous Cordon region, interact with key characters like Sidorovich and Dark, and battle mutated horrors. This walkthrough will guide you step by step, ensuring you complete the mission while grabbing all rewards.
“Legends of the Zone” consists of several objectives, each building on the game’s rich lore and challenging survival mechanics. You’ll need to retrieve stolen cargo, interrogate Stalkers, confront hostile factions, and solve puzzles. Along the way, you’ll face choices that affect not just this mission but future ones as well.
Step-by-Step Walkthrough
1. Talk to Sidorovich
Your journey begins at Rookie Village in the Cordon region. Head south to Sidorovich’s bunker (look for the open bunker doors).
- Engage in dialogue with Sidorovich and exhaust all options to get intel on Lab X3.
- This conversation sets the stage for the mission, revealing the next objective: recovering the stolen cargo.
Tip: If you’re having trouble finding Sidorovich, remember he’s in the same spot as in “Shadow of Chernobyl” and “Clear Sky.” Look for his shop at the southern end of Rookie Village.
2. Retrieve the Stolen Cargo
This step hinges on whether Roosevelt is alive or dead from the “Deal with the Devil” mission.
If Roosevelt is alive:
- Head northeast of Rookie Village. Roosevelt will contact you via radio.
- When you reach his bandit camp, negotiate with him to obtain the Decoder.
- Use the dialogue option “[Decoder] I’ll pass your apology along” to acquire the quest item without a fight.
If Roosevelt is dead:
- The bandits won’t be so friendly. Fight through the settlement and retrieve the Decoder from a marked corpse.
3. Return the Cargo to Sidorovich
With the Decoder in hand, head back to Rookie Village and speak with Sidorovich.
- If you spared Roosevelt, he’ll radio you with coordinates to his stash. Looting it will yield valuable items.
- Either way, showing the Decoder to Sidorovich advances the mission.
4. Ask the Local Stalkers About Lab X3
Now, it’s time to dig for more information.
- Locate Wolf in Rookie Village (he’ll be marked on your map).
- Speak to him about Lab X3. Wolf will direct you to Dark’s Camp.
5. Find Dark’s Camp
This step takes you into a dangerous area.
- Travel east from Rookie Village and enter a dark tunnel guarded by mercenaries.
- When you tell the guards you’re looking for Dark, they’ll let you pass only to turn hostile moments later.
- Take them down and proceed to the camp.
6. Kill the Mercs and Talk to Dark
The camp is swarming with mercenaries.
- Clear the area of enemies.
- Once safe, find Dark and show him the Decoder.
7. Take Dark’s Loot
- Follow your objective marker to Electro-Tunnel.
- Inside, use your Bolts to navigate past electric anomalies. Dark’s loot is hidden in a broken concrete cylinder.
Grab the loot, including the item called “Quiet’s Beacon,” and prepare for the next leg of the mission.
8. Meet Up with Dark at the Rendezvous Point
Travel to the forest and locate the bunker at the marked rendezvous point.
- Enter the bunker and proceed to meet up with Dark.
9. Restore Power
- Break the wooden planks near Dark and drop into the sewage system.
- Follow the tunnels until you reach the lab, where you’ll find a control panel. Pull the switch to restore power.
10. Unlock the Doors Using the Decoder
- Continue through the tunnels until you reach a blast door.
- Use the Decoder on the terminal to unlock it.
11. Eliminate the Snorks
Before you can proceed, a pack of Snorks will ambush you.
- Take them out while the door opens.
Once they’re defeated, use the Decoder again to fully open the blast doors.
12. Help Dark
This segment involves navigating through tricky corridors and facing new threats.
- Follow the waypoint through hallways and corridors.
- Fight off a Bloodsucker in the lab.
- Carefully navigate past electric anomalies to reach Dark.
13. Open the Way to Dark Using the Security Console
The path ahead is blocked, and you’ll need to use nearby containers to cross.
- Jump from container to container, avoiding electric anomalies below.
- Once across, interact with the security console to open the way forward.
14. Kill the Pseudogiant
Arguably one of the toughest fights in the mission.
- Climb through a hole and face the Pseudogiant in the next room.
- Use a shotgun with Hollowpoint ammo to deal maximum damage. Keep moving to avoid its powerful melee attacks.
15. Talk to Dark
After defeating the Pseudogiant, speak to Dark.
- A cutscene will trigger, leading to an encounter with Strelok.
- Exhaust all dialogue options to learn more about the overarching narrative.
16. Find the Cartridge and Leave the Facility
The final task involves retrieving a key item and escaping.
- Follow your waypoint to find the Cartridge. Along the way, grab an Exoskeleton from a table for additional protection.
- Use the elevator to return to the surface. Enter a house in the field to retrieve the Cartridge.
Outside, Strelok will speak to you, officially concluding “Legends of the Zone” and setting up the next mission, “Subtle Matter.”
Rewards for Completing the Mission
- Valuable gear, including Quiet’s Beacon and an Exoskeleton.
- Access to Roosevelt’s stash if you spared him.
- Key narrative progression leading to the secrets of Lab X3.
FAQs
Where is Sidorovich located in STALKER 2?
Sidorovich is in the same location as in “Shadow of Chernobyl” and “Clear Sky.” You’ll find him in Rookie Village, Cordon, inside his bunker at the southern end.
What happens if I kill Roosevelt?
If you killed Roosevelt during “Deal with the Devil,” you’ll have to fight his bandits to retrieve the Decoder. Additionally, you won’t gain access to his stash.
What’s the best weapon for the Pseudogiant fight?
Shotguns with Hollowpoint (HP) ammo are ideal since the Pseudogiant is an unarmored target that attacks at close range.
How do I navigate electric anomalies?
Use Bolts to detect anomalies and plot a safe path. Move slowly and stay alert.